Here's a not so useful combo (not my best, and I usually just Program Advance it but I'm too lazy to think
).....
Vulcan 2 (since I only have 1 Vulcan 3) in non-Program Advance Order.
Start in Full Synchro:
Color Point ( I don't have Double Point yet)
10+30X2=80X5=400 + another counter hit
Next turn.
Use 2 more Vulcan 2's. 10X2=20X5=100X2=200
200 + 400 = 600
I always just use Infinite Vulcan since Full Synchro would do 960 damage max